Interview Our chat with David Bauman from Tulga brought a few questions answered though it seems to have been to early to go into too much details. May 11, 2006 | By Import
Preview Resource management and simulation titles with the Roman touch are nothing new, but this is a glorious addition to the collection. May 8, 2006 | By Simon Priest
Interview Answers were given to us by Iliya Chudakov, leading game designer of the project "The Island: The Earthling". May 1, 2006 | By Import
Interview You see I am a PADI Rescue Diver myself. Occasionally, when I went on a diving resort in Hurghada, almost whole future team of “Diver” developers roomed numbers in one hotel… And so the story began. Apr 25, 2006 | By Import
Interview Every year, our FIFA soundtrack becomes one of our most anticipated challenges. Mar 29, 2006 | By Import
Preview As soon as the game starts, you’re already treated to a nice casual drive round the blocks while choosing your options. Mar 28, 2006 | By Simon Priest
Preview A World War II strategy game, is this just another to throw on the mountainous pile? It must be very hard to get worth while public attention in this themes market, after all there isn’t exactly a shortage of exploited Nazi antics in the gaming realm. W Mar 27, 2006 | By Simon Priest
Interview For me the very interest of each fantasy universe lies in the fact that it allows to feel different places, other eras, and to escape. Mar 23, 2006 | By Import
Preview How much time do you think top ranking generals spend thinking about the national economy? I would guess not too much. Mar 15, 2006 | By Alex Jeffreys